Audio support since 6.6 IO protocol version.
typedef struct _PRL_IO_AUDIO_DATA { PRL_UINT64 framesCounter; PRL_UINT16 framesNum; PRL_UINT16* frameSize; PRL_VOID* frameData; } PRL_IO_AUDIO_DATA;
PrlIoStructs.h
this struct is visible only on client side and nobody sends/reads it from network.
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